That's no moon. That's the Light Stage X, a complex and utterly cool device created by USC's Paul Debevec and teams to capture image data from human faces and bodies.
This week I enjoyed a tour of USC's Institute for Creative Technologies, featuring demos of several of their virtual-reality projects, including Bravemind (VR assistance in PTSD therapy), ELITE (VR training for counselors), Gunslinger (a wild simulation of a Western cowpoke showdown that artfully brings narrative into real-time VR interaction), and one of the Graphics Lab's Light Stages.
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I'm THOMAS CONNER, Ph.D. in Communication (Science Studies) and culture journalist. Archives
December 2021
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